Based on our model and the latest set of Mut 22 coins data2 that was published in Madden's website Madden website, we discovered a few players over which Madden and a purely model-based approach seem to have a different view in their results. The results are interesting.
Incorporating human judgement into a scoring system isn't necessarily considered a bad thing. Daniel Sorensen is a good example. The player is having a difficult season at The Kansas City Chiefs, and Sorensen is a major factor in their defense's surrender of 69.5 points, which is more than what they had expected to concede this year.
They rank 31st in the league. Sorensen's performance has earned a grade in the range of 42.2 percent by Pro Football Focus and an overall grade of 35.5. Yet, despite his struggles Sorensen appears to be quick! Based on his field speed as determined by player tracking data, we'd anticipate an purely model-based speed rating for Sorensen of 89 or so, over 7 points more than Madden's week 9 grade of 82.
Perhaps the folks at EA do not want to be able to reward a player doing as badly as Sorensen with a high score in a crucial area like speed, considering that it's an enormous effect on gameplay. If this is the case, it's hard to fault the EA team.
Other notable exceptions include Chiefs Wide receiver Tyreek Hill, who is the highest speed rating in all of Madden at 99. Hill certainly is quick, and we may be not entirely agreeing, but his career max speed of 22.8 miles per minute is just fourth in cheap Madden 22 coins the league , since 2017.3 And his current average weekly speed which is quite impressive does not even get to the top 50.